![]() ![]() Any items you successfully extract will be added to your Operator's stash, accessible from this menu. ![]() You'll start with a small rucksack that can only carry five acquisition items, but this can be expanded by scavenging Urzikstan and completing certain faction missions. These include items like Perk-A-Colas, crafting schematics, and killstreaks. As you play MWZ, you'll come across one-time use items called Acquisitions. You can then choose your choice of equipment and Field Upgrade before deploying. Each character can be equipped with the following:īy default, your Operator will have a small stash of Contraband Weapons-weapons with pre-installed attachments you cannot configure. The "Strike Team" tab contains all of your loadouts, separated by Operator type. Before the start of every MWZ match, you'll be able to create a custom loadout to start the match with. You won't get far in MWZ without a loadout. This mode is more focused on cooperative play and faction quests.
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